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Mouse behavior in Unreal Editor

HP Z640
Microsoft Windows 10 (64-bit)

I am running Unreal Engine on a linux K18 and RGSing into it from Windows10. When using mouse to orbit the viewport it seems like it is extremely fast so navigation with the mouse is impossible.

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Mouse behavior in Unreal Editor

Hi DejanVP, what version of RGS are you using? 

 

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Mouse behavior in Unreal Editor

Also, have you tried switching to Game Mode?

You can easily enable / disable game mode by using a Hotkey sequence on Setup Mode.

 

When connected to your sender, type the hotkey sequence + G:

Shift Down + Space Down + Space Up + G.

This will enable Game Mode.

Type the sequence again to disable it.

 

For other hotkey shortcuts, or to change the default hotkey sequence, check the Hotkey tab on your receiver settings.

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Mouse behavior in Unreal Editor

I am using RGS receiver7.7.0.20876 on Windows 10 and RGS Sender 7.7.0.20876 on Ubuntu 18.04

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Mouse behavior in Unreal Editor

Game mode is not helping here... it seems that RGS Server is sending mouse input to the application in a way that results in a super fast movement. I have tried to reduce the mouse sensitivity in the application but even reducing it to 0.01 of the normal still is too much.

It seem like an RGS mouse emulation on the server side is not compatible with the locally attached mouse.

This problem is not apparent on Windows RGS server. Same app is behaving fine when RGSing to a windows RGS server.

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