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08-04-2025 10:14 AM
Hi
I own Victus by HP 16.1 inch Gaming
Laptop PC 16-s1023dx
and i want to buy psvr2 adapter to use my psvr2 on my laptop. The question is im not sure that usb-c port connected to dgpu. thats the only way for the adapter and psvr2 work on my laptop. so can you tell me that the usb-c port which supports DP 1.4 connected to igpu or dgpu
thanks in advance
08-19-2025 09:35 AM
Hi @UTeke
Welcome to HP Support Community!
We noticed that this thread hasn't had any updates in a while since your original post; while this is rare, we didn't want this post to remain unanswered, so, here's the solution to your query. We hope it helps you and everyone viewing this post 😊
You're asking a crucial question — for the PS VR2 adapter to work properly, the USB-C port must route DisplayPort signals from the discrete GPU (dGPU), not the integrated GPU (iGPU).
Let’s break down what’s going on with your HP Victus 16-s1023dx:
USB-C DisplayPort Routing on the Victus 16
Official specs confirm the USB-C port supports DisplayPort 1.4, but that alone doesn’t tell us which GPU it's connected to (HP, Best Buy).
Real-world user reports on Reddit suggest:
“On my Victus 16, the USB-C DisplayPort is connected to the integrated GPU, and the HDMI port is connected to the dGPU.”
This matches other anecdotal experiences where users couldn't leverage the discrete GPU via USB-C (for VR or high-performance output), and had to rely on HDMI outputs connected to the GPU instead.
Furthermore, a user trying to use PS VR2 on a similar Victus model observed that the headset consistently defaulted to the integrated GPU:
“PSVR2 … the USB Type-C port does support DisplayPort. … but the PSVR2 is using the integrated GPU so the performance is straight-up wack.”
Implications for PS VR2 Use
Using the PS VR2 via USB-C on this Victus model would likely route video through the iGPU, leading to substantially reduced performance. For a VR headset adapter that relies on dGPU rendering, this could create an unsatisfactory experience.
Recommended Next Steps
Test via HDMI (dGPU output) if your setup allows — this may give you access to the RTX 4070 for VR rendering.
Still want to use USB-C? In that case, you may need an external GPU (eGPU) enclosure connected via a compatible port (if supported) to force output through the discrete GPU — though this is a complex workaround.
Alternatively, choosing a device known to route USB-C display signals directly from the discrete GPU may be a more reliable long-term solution for VR work.
Let me know if you’d like help exploring eGPU setups or confirming VR compatibility via HDMI on this model.
Please mark this post as “Accepted Solution” if the issue is resolved, and if you feel this reply was helpful, click “Yes”.
Thanks for being part of the HP Community!
Regards,
Hawks_Eye