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GurbanovR
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Shared intel UHD graphic memory

HP Recommended
Pavilion x360 14-dd0811no
Microsoft Windows 11

I use blender app. While rendering animation according to task manager, GPU works 100% but actual shared memory just getting used below avreage. Is there any method to utilize all GPU memory for rendering (I have intel UHD Graphics 620)?

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banhien
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@GurbanovR 

 

The following document shows the max number Intel UHD Graphics 620 can get

 

           https://www.intel.com/content/www/us/en/support/articles/000020962/graphics-drivers.html

 

If it could not get to the max number, please add more RAM (if available) to your machine.

 

Regards.

BH
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GurbanovR
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You responded what's calculation not answered my question.

Everthing is alright with system calculated shared or dedicated GPU memory altoghether. Let's get example: 

I have 128 mb dedicated memory

I have total UHD graphics 620, 5.9 gb memory

While rendering animation used staff:

I have 12 RAM, used around 6gb, that's fine

Laptop uses just only 1.4 or sometimes 1.6 gb shared GPU memory out of 5.9gb but task manager shows 100% memory utilization which does not seem normal. Of course, laptop freezes, performance goes down and gives lot's of lags. 

 

I ask you is there any way to simply force all shared GPU memory utilize for current process or 5.9 gb is just junk screen number?

 

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